Drilldustry is a videogame that I made about automation i.e. building a factory. It is coded in Snap!. I chose this topic because I like to code and I have played other automation video games such as Mindustry and Satisfactory. A challenge I have faced is getting the conveyor belts to rotate properly. I solved it by having the list of all conveyor positions include which ones were were touching the mouse pointer and have the rotated conveyor belt only go to the ones touching the mouse pointer, which are the ones currently being placed. A thing that I have really enjoyed during this project is the coding. A thing that Mr. Danny, my mentor has helped me with is having lists of lists with the position of other sprites clones, so that clones of one sprite can go to the position of clones of another sprite.